Resistance Human Decoy (1x2): A decoy designed after a human. Resistance Sandbag Shooting Position (4圆): A sandbag focused, defensive shooting position which allows for good defense against an onslaught of bullets. Soviet Guardhouse (3x5): Tall shooting position made of concrete, steel and sandbags. Enemies that come in contact with any of the spikes receive moderate damage. Resistance Spiked Wall Trap (4x3): A reinforced wall that is connected to a pressure plate system which can trigger makeshift spikes. Enemies that come in contact with the activated spikes receive moderate damage. Resistance Spiked Floor Trap (4x4): A specially constructed floor that is connected to a pressure plate system which can trigger makeshift spikes. It can be utilized as a trap to deal heavy damage to enemies caught within the blast radius. Resistance Explosive Barrel (1x1): A red explosive barrel. Manned by a hidden fighter that fires automatically at any hostile unity that comes within its field of view. Soviet Pillbox (4x4): Sturdy shooting position featuring an AL-76 assault rifle. Manned by a hidden Resistance fighter that fires automatically at any hostile unit that comes within its field of view. Resistance Grenade Launcher Pillbox (4x4): A repurposed tank machine weapon. Manned by a hidden Resistance fighter who fires automatically at any hostile unit that comes within their field of view. Resistance Sniper Tower (3x3): Protected sniper overwatch position. Resistance Hunting Tower (7x3): Wooden watchtower similar to those used by hunters, allowing the user to take advantage of the high-ground shooting position. Resistance Machine Gun Pillbox (4x4): Protected machine gun position. Great for adding corners and end posts to security fencing. Security Fence Pylon (1x1): Chain-link pylon, supported by a concrete base. Security Fence (3x1): Light chain-link fence supported by a concrete Jersey barrier. Great for adding corners and end posts to barricades. Soviet Barrier Pylon (1x1): Low concrete pylon. Soviet Gate (6x4): A steel gate with beautiful emblems. Soviet Reinforced Gate (3x3): Tall gate made of concrete and steel. Great for adding corners and end posts to high walls. Soviet Reinforced Pylon (1x1): Tall pylon made of concrete and steel. Soviet Concrete Pylon (1x1): Tall concrete pylon with barbed wire on top. Soviet Concrete Wall (3x1): Tall concrete wall with barbed wire on top. Does not affect the 150-piece total amount. It only opens in one direction, which is indicated by the green area on the floor when placing it. Resistance Wooden Gate (6x3): A tall gate that opens automatically when a player gets near. Resistance Low Wood Wall (3x1): A lower wall with wooden logs on the inner side for players to get on in order to shoot or jump over the wall. Resistance Scaffolding Ramp (3x1): Scaffolding ramps that can be used to provide access to scaffolding platforms. Resistance Scaffolding Platform (3x1): Scaffolding platform that provides a flexible elevated shooting position. It can take more damage than the Low Wood Wall, but cannot be jumped or looked over. Resistance High Reinforced Wall (3x1): A tall, wooden wall. Resistance High Reinforced Pylon (1x1): Tall reinforced pylon, great for adding corners and end posts to high walls. Not very strong, but a great connection so the wall doesn't have any openings. Resistance Low Pylon (1x1): A cornerpiece for walls, made from wood. This is also a method to obtain uranium ( used for experimental ammo crafting and resetting skills) and Concrete (A new material used for stronger defences) Upon Winning a base defence mission a player will receive resources and a possible experimental ammo schematic or experimental weapon. The player will then have to defend against waves of enemies until either the Resistance Command Centre is destroyed or all waves have been defeated. The player can then go to their base and activate one of 3 difficulties from the Resistance Control Centre, easy, medium or hard. A pop up will appear on a player's screen informing them of an impending FNIX attack on their base. Base Defence missions can be triggered after enough region score has been accumulated.
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